@Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). At the same time I will . ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 Join. Destroys ships that lie in port. Bomb the infrastructure behind German lines. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. Naval strike. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. They can perform Port Strike and Naval Strike air missions. Destroys enemy trains and supply trucks. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. Naval Bombers are able to perform attacks against enemy ships. The minimum size of an air wing is 1 plane, and the maximum size is 1,000 planes. Aim for 30 ORG or higher when designing your tank divisions. Wings can be split or multiple wings of the same type merged into one in the air base view. All rights reserved. When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. Als. For example, with 60% air superiority the enemy will suffer a 7% penalty to . so night bombing is definitely the way to go. Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. In the table below, determine the mission that will be flown by a wing with multiple missions selected by reading the missions from the first line downwards, stopping at the first mission where the condition is true. Hi, let me introduce myself! Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Tac bombers can fly in from super far away. Permanent link; Page information; Ad Space Strategic bomber. Sank the entire fleet in like 3 months. Note that air wings on a port strike mission may get targeted by state-level "static" anti-air . If the plane from carrier hits, it does damage equal to the plane's naval attack (naval damage) value. i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. Another fun fact is that this is in global hours, but day/night is calculated in local hours. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. Most missions are conditional, in that planes will only fly if there is a known target at the time a wing mission is being chosen. Their first unique selling point is their range, which is much higher than CAS aircraft. New comments cannot be posted and votes cannot be cast. Night only bombings are actually useful if you dont have many bombers to lose - one of the few obscure features that's worth anything. How to Strategic Bomb and Counter it (HOI4 and Hearts of iron - YouTube It can be extremely useful in MP against other players if you can maintain air superiority. I love tac bombers. They are still devastating in multiplayer once you get enough of them. I didn't know they targeted Airbases first. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. It is only visible to you. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. The air support bonus can be observed in the tooltips that appear when you hover over icons for land units stats shown in the battle display. Is the strat bombers worth it. Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. Has anyone tried Convoy Raiding with Subs? Is it worth it? Create an account to follow your favorite communities and start taking part in conversations. Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. The stats of a unit are displayed when editing a unit in the template designer, and the current stats of a division in the field can be inspected by clicking on their icon. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. CAS wings will contribute planes to the battle up to 54 planes. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. The player might: from game file \Hearts of Iron IV\common\buildings\00_buildings.txt, define ACE_EARN_CHANCE_PLANES_MULT = 0.005, ACE_EARN_CHANCE_BASE + (HP * ACE_EARN_CHANCE_PLANES_MULT * 0.1), Defines NBuildings AIRBASE_CAPACITY_MULT = 200, Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0, Defines NNavy DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, Defines NNavy ENEMY_AIR_SUPERIORITY_IMPACT = -1, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, Defines NAir STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, Defines NCountry PARADROP_AIR_SUPERIORITY_RATIO = 0.7, https://hoi4.paradoxwikis.com/index.php?title=Air_warfare&oldid=58447, Play Support companies are typically very cheap and provide strong bonuses to your divisions. Pilot exercises. open.spotify. tacticals & modded aircraft. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. And this is actually helped by them having a huge air force, because the AI never disbands air wings. if you're only doing one sortie at night, then you're going from ((100% + 100% + 10%) / 3) = .7 to ((100% + 100% + 55%) / 3) * 120% = 1.02, a 45.7% overall increase in output. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. Press question mark to learn the rest of the keyboard shortcuts. It is VERY effective, but numbers play a big part. The ratio is non-linear, at high levels of air superiority you need to add substantially more planes to increase air superiority by 1%. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). The automatically stop pilot exercises when fully trained icon will show when properly enabled. If you like it, I would very much appreciate if you'd follow me on Spotify. They can attack enemy convoys carrying troops. Try to capture an enemy air base as quickly as possible, so that the player can redeploy some fighters and CAS there. The details pane of that window provides numbers across a long time frame. Drops supply from the air to units without supply, preventing attrition to your units. Is the strat bombers worth it : r/hoi4 - reddit.com Especially if the attack on the region is being carried out by a. All air stuff is worthless except heavy fighters. Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. Most of my bombers get disrupted before they can do anything and I wish the no retreat option forced them to drop their load no matter what. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) I don't actually think there is a real defence against them, given that any player that seriously uses them will throw 20k+ at you at once - enough to destroy every building in the entire continental USA in a week or so. Naval bases are located within provinces on land, therefore, port strikes can only take place in a region which covers land. mission can prioritize the type of target (such as airbases, radar installations, forts, infrastructure, etc.) Espaol - Latinoamrica (Spanish - Latin America), https://hoi4.paradoxwikis.com/Combat_tactics, https://hoi4.paradoxwikis.com/Attrition_and_accidents, https://hoi4.paradoxwikis.com/Land_battle, https://github.com/Vezachs/hoi4-combat-guide/blob/main/combatwidth.py, https://trinket.io/embed/python3/a5bd54189b, https://www.codabrainy.com/en/python-compiler/, https://forum.paradoxplaza.com/forum/threads/hoi4v-1-10-8-province-summary-spreadsheet.1496152/. You underestimate AI Tibet's power. Example: The enemy side of a battle has four divisions with 1936 support anti-air battalions (15.2 air attack) and four divisions without any anti-air. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. TAC bombers have a horrendous strat bombing stat. on Paradox technology, Legal from AA techs, state AA, dispersed industry So if a 100 bombs are dropped only 10 hit and do damage. Bomb their airbases until they've no room to fly from. It is possible to have a 1940 plane at the start of 1939! Would make it easier to build them. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. Press J to jump to the feed. In my experience they're a bit pointless. When attacking ships, the probability is [13]. Medium tanks have good armor and low cost. This means it's mostly in the realm of Majors or huge minors like China or Raj. Divisional anti-air (AA) weapons reduce the damage from CAS. Same goes for AA. You need to sign in or create an account to do that. HOI4 BBA - How Should You Build Your Strat Bombers - YouTube The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. Railway guns decrease enemy attack, defense and entrenchment. In aircraft-dense areas where the frontline airbases might be congested, they, like Heavy Fighters, can act as "second row" aircraft adding even more air power to the frontline regions from airbases behind. Testing out how effective ICBMs (guide missile 3s/rockets) are compared to strategic bombers to see if they are worth the research time and construction. Wings with this mission will participate in land combat throughout the strategic region. Similar to air superiority, but does not engage enemy fighters and stays on the ground if no enemy bombers are active. If you spot a mistake then you are welcome to fix it. Then invaded, and send in CAS. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. . As mines are laid, some mines will graphically become visible on the map. Mission efficiency bonuses (e.g. Each land-based air base can support 200[1] planes per base level without any penalties. A general can reduce the damage received with the "Damage Reduction Against CAS" modifier (Camouflage expert provides 50%). You must log in or register to reply here. Situational (if you need lots of PP): State Serves the Military (Fascist). the left side's bonuses, if they worked fully, would also obviously be even more impactful if you happened to have two of your sorties run at night - not all that uncommon. This. The effects are scaled inversely by the size of the wing relative to 100 planes, to a maximum of 10x at 10 planes. It can be useful if your competing with the AI for war score as bombing gives a lot of it. Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. Additionally, the divisional AA (again using the divisions' average) has a 7%[10] chance to shoot down a portion of the attacking planes. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. In the . Earthquake relief sale gives you $1000 worth of Steam . Close Air Support planes are designed to provide support in land combat. This can lead to the UK being unable to produce enough aircraft to fend off a concerted strategic bombing campaign and serious industry problems. They may get targeted by naval anti-air. I didn't know they targeted Airbases first. Information, Frequently Asked Wings with this mission will only participate in air combat if enemy bombers or transport planes are detected. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. The tooltip for the air base shows the total number of planes located there (and a list of the countries with air wings and the types of planes). As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). This is a community maintained wiki. With 48 CAS present, the bonus would be +22.2%. Available for: CAS, Tactical Bomber, Jet Tactical Bomber. For modules, try to get more defense, without compromising range too much. Professional Officer Corps, earns itself back after 350 army XP. A regiment (vertical column) can only hold batallions of its type (e.g. Especially important in Multiplayer where front lines have many units in them. The enemy frontage (width of non-reserve divisions) is 20 which allows 3x20*(1-0.1) = 54 planes on CAS mission to join this battle. Disrupting enemy support planes (and protect allied support planes). It's a bit of a niche area. An air wing may be assigned up to one ace only. No, they're worthless. Britain also has a near unlimited supply of rudder and aluminum so they can afford to make them all day. . They are good both for protecting bombers at range and intercepting enemy bombers. Available for: Fighter, Heavy Fighter, Jet Fighter, Rocket Interceptor. Is there a template that negates this, other than the Ancient CAS? Available for: Fighter, Heavy Fighter, Jet Fighter. Most air operations work on the scale of strategic regions. Invading the US only to be bogged down by unfathomable numbers of US troops? Generally I find that starting a coup on the British mainland is the easiest way of beating them. The attacking planes deal attacks against a randomly selected enemy division. These planes will continue removing mines from their assigned strategic region until the region is fully clear of mines. the night *cas* bombing modifier is -90%. Too little offensive power is bad, but too low Org/HP is also bad. The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. Once a new air wing is created, it will take several days for the planes to arrive at the air base. Normally aircraft on carriers only participate in naval battles, but carrier task forces on hold outside of ports can launch missions in a strategic area. [14], Available for: Fighter (needs to be unlocked by country rule). Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. I've been told that you should use either CAS or Strats. Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. Amazing guide! See, PDXCON In single player games, the UK is pretty much the only nation you'd ever need to bomb, since it can be non-trivial to get troops over there. Jump to navigation Jump to search. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. These apply on the small airframe, since the small airframe is used as CAS. Single player no, multi yes. Has to be performed in the land area on which the port lies. Moving to an allied or enemy province in bad weather or bad terrain. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. The more planes you fly over a state, the faster you will reach the maximum. Besides them being required for nukes, they're okay in masses, especially in the late game. The maximum air base level is 10[2], for a maximum of 2,000 aircraft. HOI 4 | Are Strategic Bombers Useless? - 01 - YouTube HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. Are signal company and recon company worth it? Strategic bomber: Destroys enemy buildings, e.g. TACs are great for their versatility. Air wings can be assigned to various missions. It may not display this or other websites correctly. Since you can't tell your bombers what to target anymore, they're useless. Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. Bombs enemy buildings to cripple their industry. All rights reserved. The attacks are resolved as between land units, but they ignore defense, hardness and armor. Strat bombers aren't as overpowered as they were from before 1.5.1 but they're still highly annoying and hugely powerful when microed. But this is one of the primary uses of strategic bombers. Excess breakthrough is useless, but luckily breakthrough is a cheap stat. While either the strategic air or navy map mode is selected, hovering the cursor over a region containing mines will show the number of mines that have been laid, along with the number of enemy ships damaged or sunk by the mines. interservice rivalry japan hoi4 Use strategic bombers to bomb enemy buildings, including air bases. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. Are Tac bombers useless? :: Hearts of Iron IV General Discussions Well they give tons of war score for one more day. All you have to do is click on the province that you want to attack, and then the nuke icon at the bottom of its window. Interactive corporate website. Available for: Naval Bomber, CAS, Tactical Bomber, Jet Tactical Bomber. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. I meant that the doctrine reduces night bombing penalty by 50% (or is at least supposed to reduce it). Strategic Bombing - Hoi4 MP In A Nutshell - YouTube Information, Frequently Asked Mission efficiency icon: Effects on mission efficiency of an air wing: Effects on mission efficiency in a strategic region: Missions will be conducted regardless of weather, but bad weather reduces detection and efficiency and increases the risk of an accident at take-off and landing. If no missions are assigned, air wings will remain idle in their air bases. Also, is producing lots of naval bombers and putting them on naval strike . Though expensive, they can be well-worth the cost. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. Various countries have focuses that grant research bonuses for e.g. Some of them I'm sure they get from America but in the last patch they tweaked the AI so that it builds more fighters. Pilot exercises can be used to gain experience for the air wing and to gain national air experience. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. A wing with more planes than can join its highest priority battle can split to join multiple battles. That will allow them to redeploy wings with up to 200 planes to be located within the region. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. Through Corpo di Truppe Volontarie focus. CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. bombing results are fairly noisy. This page was last edited on 13 October 2022, at 14:57. Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. Strats can completely cripple the enemy, but requires a lot of IC. You will consume fuel and increase the risk of air accidents while running pilot exercises. Air superiority also inflicts a penalty to enemy movement. Is strategic bombing worth anything? : r/hoi4 - reddit.com if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs Interactive corporate website, Enemy bombers are detected in an assigned air zone, At least one undamaged building, including state buildings in partially covered states (if any), Enemy divisions or air wings are receiving supply from a supply node, At least one friendly division with a non-zero supply consumption is present, If the wing's range does not cover the entire strategic region, it will get a, The mission efficiency of the strategic region is the. Naval bomber/Patrol: Bomb and kill enemy ships (much more cost-effective than building your own ships!). Wings with this mission will fight and disrupt any enemy air wings operating in the area. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . The supply given by this is used to make up supply deficits in the assigned strategic region, meaning that only units that don't receive sufficient supplies from normal sources will receive air supply. Wings with this mission target enemy ships, both inside and outside of naval battles. Or if you just love roleplaying with night bombings then yes!!! (Taking into account the minimum-of-1, the result is 1.84). Air technology - Hearts of Iron 4 Wiki - Paradox Wikis In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. An ace can increase the amount of attacks, while weather might decrease it (stacking multiplicatively). Hearts of Iron 4 MP in a nutshell(Hearts of iron 4 multiplayer)Too many bombers.Go check out: https://www.twitch.tv/unhistoricalEpisode 186Mods: Spot opti . Are strategic bombers worth building? A region's air superiority is determined by comparing your air power (plus allies) to the enemy's air power. The effective and hard cap that scout planes can contribute to intel are. If the enemy air region is heavily defended with fighters, the bombers may need to be escorted. It may be advisable to put air wings on standby during such conditions. Enabling pilot exercises will disable all other missions. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. The maximum allowed CAS in the battle is adjusted by the type of terrain in the province where the land battle takes place (see the "enemy air superiority" column). I am struggling to find a reason to get purely strategic bombers when a tac bomber can do the same job plus do ground. Questions, Paradox Once an enemy fleet is discovered, a randomly assigned ratio of planes to fleet frontage is determined. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). 1 reply 0 retweets 3 likes. If the current number of planes is lower than the reinforcement level, new planes will be added to it as long as there are sufficient stockpiled planes of that type. You are using an out of date browser. CAS deals damage directly to enemy divisions in combat. I have been wondering, wouldnt the efficiency of small vs big divisions heavily depend on your doctrine and support companies?